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- From: magicsn@birdland.es.bawue.de (Steffen Haeuser)
- Path: eisbaer.bb.bawue.de!birdland.es.bawue.de
- Newsgroups: comp.sys.amiga.programmer
- Message-ID: <92000305762403520351@BIRDLAND>
- References: <879562157wnr@teeth.demon.co.uk>
- X-Mailer: fastnet2rfc V2.0 - (tse) Lunqual%MAB@wsb.freinet.de / Tachy@wsb.freinet.de
- Organization: Birdland BBS, Dettingen/Teck, South Germany, +49-7021-862428
- Content-Type: text/plain; charset=ISO-8859-1
- Subject: Re: AB3D II beats Quake....
- Date: 05 Apr 1996 10:45:52
-
-
- Alex%teeth.demon.co.uk@INTERNET wrote :
-
- >
- > In article: <4jsj9c$i7q@sunsystem5.informatik.tu-muenchen.de>
- > fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) writes:
- >
- >> : you! The Amiga games market has gone, dead, finished, and you know
- >> : why? It's because the custom chipset makes games expensive to port,
- >>
- >> NOT! Take ID's DOOM (it's written in C), rewrite the little
- >> asm parts (they say 2 asm routines).
- >> Then, for taking care of custom chipset, i.e. planar mode, add a
- >> c2p routine from the net. voila. (but those ba****** won't allow
- >> a port).
- >>
- >
- > Yes they will, but Doom would require paying a large sum of money for as
- > a license. More than you would *ever* make from an Amiga version :(
-
- Well, couldn't some company try to get an agreement with ID... of course they
- can't want more money for it than will come out of it... if they WOULD license
- it they would get SOME money... that would be better than getting NO money for
- it because noone wants to license it (okay, they could say "we do not bother
- about Amigas, PC sales are enough", but i do not think that is the way how
- companies think... if they can get some money extra... of course the ones
- wanting to license it should be a well-known company too...
-
-
- Okay, i know it is all illusionary :) But just some thoughts, anyway :)))
-
- > There is more than c2p at stake here. Quite apart from the extra work
- > (and thus costs) getting someone converting it, marketing it, the
- > amazing hassles you would NEVER believe getting it into the shops, you
- > also must remember that PC games now have 8 megs standard ram and tend
- > to require Pentiums. Even if the Amiga DID have a chunky mode they are
- > no match at all for a Pentium when it comes to power.
-
- Well... 8 MB should be no problem for Amigas... and i think, well, to have a
- chance, we should go to 040 someday soon... of course even a 040 does not have
- a chance against a Pentium, but well... then we have at least SOMETHING... if
- you know what i mean... and of course Chunky modes... well, for a REAL chance
- we probably need some PowerPC stuff...
-
- >
- > And if the did port stuff - imagine all the flames here because they
- > didn`t spend time optimising it all for the Amiga etc.
-
- So you think they would even then READ that newsgroup? Well, i do not think so
- :) Well, the only chance for some illusionary ID ports would probably
- be ANOTHER company licensing the stuff...
-
- Steffen Haeuser
-